Fast Facts
Name:
Lord of the Rings Online
Acronym:
LotRO
Developer:
Turbine
Publisher:
Turbine
Release Date:
4/24/07
Country:
USA
Genre:
RPG
ESRB Rating:
Teen
News
WoW: Priest & Rogue Q&As

World of Warcraft devs have produced to in-house class Q&As featuring the priest and rogue. Players submitted questions and devs took the time to answer a few. Check it out!

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  • Priest Q&A: Q: Would you consider removing the cast time for Mind Blast to make it a more desirable direct-damage spell given that it already has a cooldown?

    Ghostcrawler: No. We'd be more likely to mess with the damage rather than the cast time. Obviously if the spell was no cooldown, no cast time then Shadow priests would not ever cast anything else -- it's a great spell. So the trick is to keep it powerful while giving the player space to cast all those other Shadow priest spells as well. We honestly don't want too many more instant-cast spells. That suggestion keeps coming up to handle interruptions in PvP and having to move in PvE. But we don't want you to be able to opt out of those situations -- they are supposed to be challenges. If you're looking for high direct damage with no cooldown, Mind Flay is supposed to be that spell.

    Since this question was asked, I suspect, we have announced the healing debuff component to Mind Blast as well. That's a nice PvP buff as well as making the spell in general more attractive.

  • Rogue Q&A:Q. Where do rogues fit into the larger scope of things currently and where do you see them going from this point forward?

    A: They're a premier melee dps class -- the personification of skulking and swashbuckling flair. It's their primary and only role -- they're not going to turn into tanks or healers.

    Rogues were once the best dps class hands-down, and a lot of the other classes were just there to buff rogues. Rogues were supposed to be selfish and not bring many buffs or utility of their own. We're not really happy with that design any longer, and have pushed rogues to be a little more normal -- great damage in the right conditions, but also some good utility and synergy as well.

    Rogues have nearly always been strong in PvP, just because their shtick of coming out of stealth to stun and then unload on an opponent translates so well to everything from Arena to random world ganking.

Read both articles at the provided links.