Fast Facts
Name:
Lord of the Rings Online
Acronym:
LotRO
Developer:
Turbine
Publisher:
Midway
Release Date:
4/24/07
Country:
USA
Genre:
RPG
ESRB Rating:
Teen

DRAFT – All content is subject to change as LOTRO is in beta. Some links in this guide will not work for non-Beta members.

"You know, The Lord of the Rings is really the story of a crafting quest gone wrong."
- Nik Davidson, developer

This is a work in progress based on post in the Beta Forums and what I have seen in game.
Comments, Corrections, and such are welcome. see bottom for links to reach me.

PLEASE HELP TO FILL OUT THIS GUIDE

1.0 INTRODUCTION AND TERMINOLOGY:

So, you want to be a crafter. Well, may we welcome you as you start your journey. As a crafter, you will be able to make many useful items, and a few useless one. Though crafting is not required for advancing your character, it can be beneficial in several ways. You can get some beneficial equipments. Plus you will always be able to make friends, as you have items that they will want. Crafting in a kinship can be a great help to your kinship, plus you have access to more recipes. Before you get started you need to decide what type of crafter you want to be. This guild will help you get started.

Watch the Crafting Developer Diary video on Warcry

Terminology:
  • Professions: A field of specialization, such as Metalsmithing.
  • Vocations: A bundle of 3 professions, such as an Armorer knows Tailoring, Metalsmithing, and Prospecting (gathering raw materials). Each player can only have one vocation.
  • Critical Success: Crafting something of a different level of quality entirely; crafted items have the chance to be of "similar fashion, but of greater lineage." Critical success is something special; something that only happens for truly dedicated crafters, something worth writing home about.
  • Optional ingredients: Special additions to a recipe that alter the odds of a critical success in their favor.
  • Gathering professions: Collect resources used in crafting, such as Prospecting and collecting ore
  • Production professions: Using the resources and creating an item, such Metalsmithing crafts a shield.
  • Tier: The ranking system for all resources and recipes. The tier determines the difficulty and whether you can advance in the skill by crafting the item.
  • Node: A node is a specific place you can gather a resource. A prospector would harvest from an Ore node.

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2.0 VOCATIONS:

As a Crafter you will chose a Vocation, which includes three different professions. Most Vocations have a gathering profession, a related production profession, and an unrelated profession. The Vocation system is designed to encourage community interdependence. There is no "best" vocation for any class. Choose the one that interests you the most. It is more important that you enjoy the professions you get with your vocation. Here are the current vocations:

  • Armsman: Prospecting, Weaponsmith, Woodworker
  • Armorer: Prospecting, Metalsmithing, Tailor
  • Explorer: Forester, Prospector, Tailor
  • Historian: Farmer, Scholar, Weaponsmith
  • Tinker: Prospector, Jeweller, Cook
  • Woodsman: Farmer, Forestor, Woodworker
  • Yeoman: Farmer, Cook, Tailor

For more descriptions on vocations see the LOTRO article: Game Systems: Introduction to Crafting

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3.0 PROFESSIONS:

Gathering Professions:

  • Prospector: One who gathers ore and stone.
  • Forester: One who gathers resources from the forest, such as collecting wood.
  • Farmer: Collecting items from farms.
Producing Professions:
  • Cook: A long march can be made all the easier with the promise of a good meal at the end. While it may seem a mundane talent, a good cook is every adventurer's best friend.
  • Jeweller: Simple adornments and objects of beauty are the heart of the jeweller's trade. However, exceptional adornments can go far to increasing the stature and confidence of an adventurer, and a skilled jeweller can produce true works of art.
  • Metalsmith: Metal armors and sturdy shields are the metalsmith's domain. Though their initial products may be of simple make, eventually their skills will allow them to work finer materials and greater designs.
  • Scholar: Perhaps the most mysterious of the professions, the Scholar collects fragments of lost lore, and attempts to interpret their secrets. In doing so, he can produce scrolls that other craftsmen can read to improve their chances of producing a superior product. They can create scrolls that can buff your fellowship. They can also make potions that allow you to heal while in combat.
  • Tailor: A skilled tailor can make simple clothing from common cloth, but with time and practice can create garments of great beauty that provide significant protection to their wearer. The Tailor can also work with tanned hides to produce leather armor – light, tough and suitable for travel.
  • Weaponsmith: As expected, the Weaponsmith is the primary source of melee weapons. Swords, daggers, and axes of all varieties are the Weaponsmith's purview, ranging from bronze training gear to weapons of ancient design and great renown.
  • Woodworker: As any archer will tell you, it takes more than a stick and a string to make a worthy weapon. The woodworker is an expert bowyer, but expands his trade to include staves, spears, and other hafted weapons. A master Woodworker can produce weapons that even an Elven hero would be proud to wield on the battlefield.

For more descriptions on professions see the LOTRO article: Game Systems: Introduction to Crafting

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4.0 GETTING STARTED:


Gaining a Vocation: You will need talk to the "Master of Apprentices" or "Mistress of Apprentices" who are located in most crafting areas. You will get a quest option once exiting the newbie area (and entering Little Delving or other starter areas) that will direct you to visit a person near the crafting area who tells you some information about crafting. Below are the locations:

The Shire

  • Michel Delving: Blossom Proudfoot, Mistress of Apprentices, in the crafting area to the south and west of the Michel Delving post office / bank location (up the hill to the slight north east of the market) (34.6S, 75.5W)

Bree-land

  • Combe: Jill Brushwood, Mistress of Apprentices, follow the path to the Eastern edge of Town to the Crafting Hall (28.9S, 48.7W)
  • Bree-town Crafting Hall: Old Roger Sorrel, Master of Apprentices, in Bree in the Crafting Hall (30.3S, 51.1W)

Ered Luin

  • Gondamon: Alfwin, Master of Apprentices (need ;loc)
  • Celondim: Golphedinir, Master of Apprentices, up the cliff from the starting location (need ;loc)
  • Thorin’s Hall: Nási, Master of Apprentices, can be found East of the Main Hall (13.7S, 103.2W)
Crafting Window: Opened by the "f" key. You will have a tab for each of your professions under your chosen vocation.

Crafting Item: On the crafting window you can click on the item to be crafted to get the description window for that item.

Crafting Tools: Each profession requires its own tools. Once you choose a vocation, you receive a set of cheap tools (decreased effectiveness). As soon as you can, you should upgrade and purchase your the bronze tools from the "Provisioner" for ??? (Need New price). Tools have different toughness rating, just like standard equipment. Suggestion: Place your tools on the Shift or Control Hot key bars to make it easier to change tools.

Crafting Locations: The Craft Yard has in it a workbench, a forge, a stove, and a study. These are the locations you must be at to craft. Each profession has a specific location to craft. See next section for more info.

Harvesting Resources: You will need your respective tool (ie. a prospector needs his pick). Open your skills menu (‘K’) and drag the tracking skill to one of your action bars. You can only have one tracking skill up at a time. Make sure you have this enabled at all times to help you find the nearby veins (Nodes for show up as a little pile of rocks on your mini-map). As you travel the world, you will find nodes. The radar will show a blue arrow when you get within a certain range of a resource node - this arrow will turn into a pile of rocks once the node is in range to be on the radar. A prospector will find nodes of ore sticking out of the ground. At first you will only be able to harvest from lower level nodes. As you progress you will be able to harvest higher level nodes. If you have issues finding nodes, you might want to enable item names. If you do not have the gathering profession needed, you can also purchase your resources at the Auction House.

Work Order System: NPC will complete Work Orders (WO) for a fee. You can purchase several different types of WOs. When you turn in the WO, you will be told how long it will take to complete. Once you return after the time has been completed, you will be issued a key to a chest. Inside the chest will be your order.
  • Wood location is Combe Lumber camp
  • Ore location is Silverdeep mine in Vale of Thrain
  • Scholar location is Scholar Enclave in Duillond

Purchased Resources: Many ingredients for recipes are purchased from the provisioner in town. If yu can not find them on the Provisioner, make sure to check the Grocers and Tavern Keeps, they now sell some of the items. You can Shift click on items to buy stacks of 50.

Quick Harvest Process: (Great for hard to reach nodes)

  • Click delete key to target node
  • Type /follow to go right up to it
  • Click U to use your tool
UI Settings for harvesting
  • Item Names - Item names will show the item name over the item in the world (helpful when resource nodes are in the ground and such).
  • Directional Selection Indicator - Directional Selection Indicator is at the bottom of the UI Settings. What it does is puts a few dots in the direction of the target(in 3d space, so the dots point directly at the object). The color of the dots changes depending on how far you are from the object. It's an alternative to /follow.
Recipes: Each profession tab has recipes for Apprentice level to start with. You can buy or find other recipes. (The Gathering Professions gain their recipes automatically.) Clicking on the plus sign (+) will expand the list of available recipes. Clicking on a recipe shows you what resources are need to make that item. A recipe will show in green with the quantity you can produce if you have all the needed resources. Click on the "Make" button to produce one. Recipes that are purple are single use, so be careful.
  • Auto-granted: You gain these recipes automatically when you gain access to a tier.
  • Store-bought: Scrolls that you can be purchased from the Novice or Expert Trainer/Vendor of your profession
  • Dropped: These recipes scrolls are random loot drops from the mobs in Middle Earth.
  • One-shot: These are dropped recipes scrolls that can only be used once. Once you have crafted the item, you will forget the recipe. You may relearn the recipe through another scroll. All One shot recipes require special drops from named monsters. See Fizen's Lord of the Rings Online rare crafting component list.

Advancement: Profession tiers are gained through crafting. Each item you create grants a certain number of skill points. The amount gained for each item is listed on the crafting screen ("F"). To move to the next tier of your profession you need to gain all the skill points for your current Level (i.e., An Apprentice needs to gain 200 skill points, before he can start gaining Journeyman skill points).

Mastering a Tiers: Once you have have completed a tier you can work on "Mastering" that tier. To master a given tier you have to master the previous. You do not need to gain mastery in any tier to become a Master, but you need to gain Mastery in all tiers to Gain Mastery of the Master tier.

Profession Levels:

  • Level (Skill needed/Mastery Skill)
  • Apprentice (200/400)
  • Journeyman (280/560)
  • Expert (360/720)
  • Artisan (440/880)
  • Master (520/1040)
Mastery Option: Mastery Option allows you to increase the chance of a Critical success when crafting an item. It is another tab at the bottom of the crafting screen ("F"). You must have gained Mastery in a Tier to be able to use the Mastery option. Once you have collected all the normal ingredients, you can add the item(s) listed on the Mastery Option tab and click on the check box before crafting (Clicking MAKE). See Fizen's Lord of the Rings Online rare crafting component list.

Craftsman's Mark: Your name will be on every item you create.

Naming Items: Upon successful Critical completion of an Artisan recipe a dialog window opens up which allows you to name the item you have made.

Item Links in Chat: If you have an item in your inventory you can create a link in your chat. This can be done by dragging it from your inventory or Holding down shift and clicking on the item.

Removing crafting spam: All those lovely items crafted or harvested can be filtered out by removing STANDARD and REGIONAL filters from the GENERAL tab. I recommend adding them to the COMBAT tab or a new tab.

Applying Dye: Open your Character panel (paper-doll, as some call it). Now open your inventory. Right-click on the dye pot. Move your cursor over the item you wish to dye in your Character panel and left-click. You should see the "dying" progress bar and be done in a second or two.

Sell-Lock from Inventory: You can lock items in your inventory through mapping a key to Sell-Lock (Options > Keymapping). Then you can Alt-click (select) the item and press the key you mapped to Sell Lock. This works just like click on the lock in the sell window of vendors.

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5.0 CRAFTING LOCATIONS:

5.1 Farmland: See below in the Farming locations

5.2 Forge:

  • Breeland, Combe, Craft Hall 28.8S, 48.7W
  • Breeland, Bree 29.7S, 52.3W
  • Ered Luin, Celondim (need ;loc)
  • Ered Luin, Gondomon (need ;loc)
  • Ered Luin, Duillond (need ;loc)
  • North Downs, Trestlebridge (need ;loc)
  • Shire, Michel Delving 34.6S, 75.6W
5.3 Superior Forge:
  • Ered Luin, Thorin's Gates, Thorin's Halls (need ;loc)
5.4 Oven:
  • Breeland, Combe, Craft Hall 28.8S, 48.7W
  • Ered Luin, Gondomon (need ;loc)
  • Ered Luin, Duillond (need ;loc)
  • Ered Luin, Thorin's Gates (need ;loc)
  • Shire, Brockenborings 27.6S, 68.2W
  • Shire, Over The Hill 29.6S, 71.6W
5.5 Superior Oven:
  • Shire, Michel Delving 34.6S, 75.6W
5.6 Study:
  • Breeland, Combe, Craft Hall 28.8S, 48.7W
  • Ered Luin, Celondim (need ;loc)
  • Ered Luin, Gondomon (need ;loc)
  • Ered Luin, Duillond (need ;loc)
  • North Downs, Estilden-Eastern side of town (need ;loc)
  • North Downs, Trestlebridge (need ;loc)
  • Shire, Brockenborings (need ;loc)
  • Shire, Hobbiton, Inn (need ;loc)
  • Shire, Michel Delving 34.6S, 75.6W
5.7 Superior Study:
  • Rivendell, Last Homely House - top floor with elrond and gandalf (need ;loc)
5.8 Workbench:
  • Breeland, Combe, Craft Hall 28.8S, 48.7W
  • Breeland, Staddle 31.0S, 48.7W
  • Ered Luin, Gondomon (need ;loc)
  • Ered Luin, Duillond (need ;loc)
  • North Downs, Trestlebridge (need ;loc)
  • Shire, Bywater 31.9S, 69.4W
  • Shire, Michel Delving 34.5S, 74.7W
  • Shire, Michel Delving 34.6S, 75.6W
5.9 Superior Workbench:
  • North Downs, Esteldin (need ;loc)
  • Shire, Hobbiton 34.4S, 74.4W??? (Plz verify ;loc)

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6.0 CRAFTING:

Recipe Reference Sites:

  • Warcry - Great resource with yours truely on staff. Constantly growing database, guides, forums, and more
  • Balein's Crafting Matrix (spreadsheet) - A spreadsheet many recipes, stats, and costs.Contact him at Balein_LRO [at] yahoo [dot] com
  • More options listed below or in Link Section

6.1 Cook

Crafting Locations: Cooking is a bit unique in location. For Cooking: Items listed as "Ingredients" do not require an Oven to produce. So for the three different types of items, Cooked Foods require an Oven + Cooking Tools, Ingredients just Cooking Tools, and Trail Food requires Cooking Tools + Campfire. The official name for the campfire is "Campfire Materials" (at least that's how it's listed on the Auction House). A campfire is a Woodworker crafted item that has approximately 20 uses per fire.
Crafting Tools: Cooking Supplies
Recipes: NEEDED
Novice Trainers:
  • Shire, Michel Delving 34.6S, 75.6W
Expert Trainers: Shire, Michel Delving 34.6S, 75.6W
6.2 Farmer
Crafting Locations: Workbench, (Superior) Grain Field, (Superior) Pipeweed Fields, and (Superior) Vegetable Field, and .
  • Michel Delving, Delving Fields located left of the Crafting Area on the road to Little Delving. It sits above the town. 34.4S, 74.4W
  • Combe, East of Staddle
  • Superior Fields: The Shire, North of Hobbiton (just head north over the bridge) for Superior fields
Crafting Tools: Farming Tools
Recipes: NEEDED
Novice Trainers:
  • Shire, Hobbiton 30.5S, 70.7W
  • Shire, Michel Delving 34.5S, 74.7W
Expert Trainers: Shire, Hobbiton 30.4S, 71.0W At the workbench between the two superior fields in Michel Delving, north of Hobbiton.
6.3 Forester
Crafting Locations: Workbench
Crafting Tools: Foresters Axe
6.4 Jeweller
Crafting Locations: Workbench
Crafting Tools: Jeweller Tools
Recipes: Jeweller Recipes by Kol
Novice Trainers:
  • Ered Luin, Celondim (need ;loc)
  • Shire, Michel Delving 34.6S, 75.6W
  • Trollshaws, Rivendell, Last Homely House, Library
Expert Trainers: Trollshaws, Rivendell, Last Homely House, Library
6.5 Metalsmith
Crafting Locations: Forge
Crafting Tools: Smithing Hammer
Recipes: Metalsmith Recipes by Kol
Novice Trainers:
  • Ered Luin, Thorin's Gates Thorin's Halls, Forging Hall (need ;loc)
  • Shire, Michel Delving 34.6S, 75.6W
Expert Trainers: Ered Luin, Thorin's Gates Thorin's Halls, Forging Hall (need ;loc)
6.6 Prospector
Crafting Locations: Forge
Crafting Tools: Mining Pick
6.7 Scholar
Crafting Locations: NONE! (Used to need Study)
Crafting Tools: Scholar's glass
Recipes: Scholar Guide by DarkkHero
Novice Trainers:
  • Bree-land: Bree - Scholar's Stairs
  • Ered Luin: Dulliond
  • Shire, Michel Delving 34.6S, 75.6W
  • Trollshaws, Rivendell, Last Homely House, Library
Expert Trainers: Trollshaws, Rivendell, Last Homely House, Library, top floor with Elrond and Gandalf.
6.8 Tailor
Crafting Locations: Workbench
Crafting Tools: Tailor tools
Recipes: Tailor Recipes & Guide by Timelapse
Novice Trainers:
  • Breeland, Combe, Sara Crabgrass 28.7S, 48.7W Up the shorter stairway on the left, next to the Workbench.
  • Breeland, Bree, Mat Hedgerow 30.6S, 51.1W Inside building on the SW side of the Traders area. Take a left once you're in the building.
  • Ered Luin, Thorin's Gates
  • Ered Luin, Celondim, Cannasgam 28.2S, 92.7W On your left as you enter the crafting area, up the hill from the Stablemaster.
  • Ered Luin, Gondamon, Dragmall 20.1S, 97.1W Main level, north side, second alcove from the left.
  • Ered Luin, Thorin's Gates, Thorin’s Halls, Sandar (need ;loc) Past large statue, right & down at first stairway is in the far right corner.
  • Shire, Brockenborings 27.4S, 68.3W At the center of town near traders and next to the Workbench.
  • Shire, Budgeford, 31.4S, 66.1W On the west side of town near Workbench and Woodworker Novice.
  • Shire, Michel Delving 34.6S, 75.6W
Expert Trainers:
6.9 Weaponsmith
Crafting Locations: Forge
Crafting Tools: Smithing Hammer
Recipes: Weaponsmith Recipes by Kol
Novice Trainers:
  • Ered Luin, Thorin's Gates Thorin's Halls, Forging Hall (need ;loc)
  • Shire, Michel Delving 34.6S, 75.6W
Expert Trainers: Ered Luin, Thorin's Gates Thorin's Halls, Maker's Hall (need ;loc at entrance)
6.10 Woodworker
Crafting Locations: Workbench
Crafting Tools: Woodworking Saw
Recipes: Woodworking Recipes by Kol or Woodworking Recipes HTML page by Faelwin
Novice Trainers:
  • Shire, Michel Delving 34.6S, 75.6W
Expert Trainers: Shire, Overhill 28.2S, 70.1W

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7.0 QUESTS (SPOILERS):

NOTE:
  • To advance to higher levels in your production professions, you will need to complete quests.
  • All quest are labeled by what level you are trying to gain access.
  • You must first complete the quest to unlock the "Superior" versions of the crafting locations (i.e., Superior Oven versus regular Oven) before you can complete the Artisan quest.

7.1 Cook Quests
Journeyman: A Taste of Skill, Part I
  • Receive from any Novice Cook
  • Talk to Allsen Chubb at Green Dragon Inn, Bywater, Shire (S31.8, W69.6).
  • Reward: Craft Cook Complete Proficiency Tier I
Expert: A Taste of Skill, Part II
  • Receive from any Novice Cook
  • Buy Cut of Beef, Hearty Stock & Tater before leaving Novice Cook
  • Talk to Allsen Chubb at Green Dragon Inn, Bywater, Shire (S31.8, W69.6).
  • Craft Serene Stew for Alken Chubb
  • Click on the Serene Stew recipe to learn it.
  • Mountain Basil can found on top of a hill, Weathertop, in Lone-Lands
  • In Lore-Lands it is NW of Forsaken Inn on top of the mountain with a keep on top
  • If your viewing range is far enough, you can see it from the Forsaken Inn
  • HINT: There is some mountain basil on the SE side of Weathertop guarded by just one bird. You can stay on the road all the way in then at the top of the rise marked with an X on the map cut across to the basil. 
  • Cook Serene Stew and turn in to Allsen Chubb
  • Reward: Craft Cook Complete Proficiency Tier II
Artisan: A Taste of Skill, Part III
  • Talk to Rollo Hamsom in Buckland quite near to the Brandywine Bridge (31.8S, 62.7W)
  • Reward: Craft Cook Complete Proficiency Tier III

Superior: The Short Order Cook - After completing the Artisan Quest, Rollo Hansom gives you the following quests.

  • Fill Rollo Bunce's order at the The Plough and Stars in Brockenborings
    • Rollo Bunce has asked you to prepare a mushroom-pie, three stuffed cabbages, and a spiced apple-pie.
  • Fill Pansy Proudfoot's order at The Golden Perch in Stock
    • Pansy is waiting for you to prepare two marinated chicken-cutlets and three servings of spiced potatoes that she can serve to patrons in The Golden Perch.
  • Fill Alken Chubb's order at The Green Dragon in Hobbiton-Bywater
    • Alken Chubb has asked you to prepare three pork sausages and two vegetable medleys that can be served to the regular patrons of The Green Dragon.
  • Fill Esrenerelda Burrows' order at The Bird and Baby, in Michael Delving
    • Esmerelda Burrows has asked you to prepare two salted-beef delights and two Shire-rations.
  • Fill Ruby Hollowbanks' order at The Floating Log in Frogmorton.
    • Ruby Hollowbanks asked you to prepare three complete hobbit-breakfasts and two blueberry-muffins to try and lure patrons back to The Floating Log, which is currently undergoing repairs on its roof.
  • Rollo Hansom is at his home in Buckland, quite near to the Brandywine Bridge. Your delicious preparations have satisfied Rollo's friends, and he has surely decided to grant you permission to use the superior ovens of Michel Delving.
  • Reward: Superior Oven Access

Fill the Orders: Rollo Boffin's quest requires a critical mushroom pie, though he will take a regular mushroom pie off you.

Master: A Taste of Skill, Part IV

  • Receive from any Novice Cook
  • Talk to Pasco Grubb in Michel Delving in the Shire.(S34.6, W75.6)
  • Pasco Grubb wants a Roast of Heroes - 1 savory seasonings (from expert cook) and 1 giant boar-flank from the giant boar in the Trollshaws just north of Giant Valley.
  • Cook the roast of Heros and turn it in to Pasco Grubb
  • Reward: Craft Cook Complete Proficiency Tier IV & Roast of Heroes
7.2 Jeweller Quests
Journeyman: The Call of Precious Things, Part I
  • Receive from any Novice Jeweler
  • Talk to Kobbi Stonestar at the Forsaken Inn, in the Lone Lands (he's inside the Inn) (34S, 40.7W)
  • Reward: Craft Jeweller Complete Proficiency Tier I
Expert: The Call of Precious Things, Part II
  • Receive from any Novice Jeweler
  • Talk to Kobbi Stonestar at the Forsaken Inn, in the Lone Lands (he's inside the Inn) (34S, 40.7W)
  • Craft White Tree Trinket for Kobbi Stonestar
  • Requires 2 silver ingots, polished opal, Delicate White Tree Mould from Bárthr Dourhand, Mithrenost, an old keep in Lone-lands (Need ;loc)
  • Craft item and turn into Kobbi Stonestar
  • Reward: Craft Jeweller Complete Proficiency Tier II
Artisan: The Call of Precious Things, Part III
  • Receive from any Novice Jeweler
  • Talk to Deluros, Rivendell, Trollshaws, Last Homely House, Elrond's Library (Need ;loc)
  • Reward: Craft Jeweller Complete Proficiency Tier III
Superior:
Master: The Call of Precious Things, Part IV
  • Receive from any Novice Jeweler
  • Talk to Deluros, Rivendell, Trollshaws, Last Homely House, Elrond's Library (Need ;loc)
  • Craft Memorium Ring for Deluros
  • Requires 3 platinum ingots and Gondorian sapphire from an orc in Ram Dúath (Need more info and ;loc)
  • Craft item and turn into Deluros
  • Reward: Craft Jeweller Complete Proficiency Tier IV
7.3 Metalsmith Quests
Journeyman: The Will of the Iron, Part I
  • Receive from any Novice Metalsmith.
  • Talk to Glasi Ironhand near the forges in Thorin's Hall (Need ;loc)
  • Reward: Craft Metalsmith Complete Proficiency Tier I
Expert: The Will of the Iron, Part II
  • Receive from any Novice Metalsmith.
  • Talk to Glasi Ironhand near the forges in Thorin's Hall (Need ;loc).
  • Collect Iron chain, Steel Braces, Iron Band, and Ancient Emblem from the shades (wight?) in Fields of Fornost, North Downs
  • Craft Feather Weight Shield
  • Reward: Craft Metalsmith Complete Proficiency Tier II and Feather Weight Shield.
Artisan: The Will of the Iron, Part III
  • Receive from any Novice Metalsmith.
  • Talk to Ottar in Othrikar, North Downs (Need ;loc)
  • Reward: Craft Metalsmith Complete Proficiency Tier III
Superior: ???

You must go meet someone in Othrikar (North Downs) who asks you to find a friend of his lost in the hills around the camp and bring the Amber he has back to the character in Othrikar. This is actually a quest where you have to carry the amber back without dropping it. If you attack anything, slide down a cliff, walk into water etc you fail the quest.

Master: The Will of the Iron, Part IV

  • Receive from any Novice Metalsmith.
  • You are directed to talk to Birrungur Blacksteel at Thorenhad in the Trollshaws (Need ;loc).
  • Speaking to Birrungur will further the quest to the next step when you are asked to be tested by creating a Steadfast Helm.
  • You receive a one shot recipe for the Steadfast Helm and instructions on how to get the ingredients.
  • You will need to collect the following:
  • Westernesse Steel Ingot (2) - crafted
  • Westernesse Scale (2) - crafted
  • Ancient Crown - North of the road through the wilderness of the Trollshaws, evil wights stalk the old ruins of Rhudaur. The place is called Nan Tornaeth. One of the evil creatures surely still bears the crown of its host body, and that will form the foundation of the Steadfast Helm. In this way, we take something evil and refashion it for good. It is the metalsmith's way.
  • Reward: Craft Metalsmith Complete Proficiency Tier 4 & Steadfast Helm (Type: Medium Armor Head Armour Value: 61 Add 13 to Will Add 13 to Might Useage Requirements: Minimum Level: 47 Durability: 50/50 Sturdiness: Normal Worth: 4 sp 99 cp)
7.4 Scholar Quests

Journeyman: The Path of Learning, Part I

  • Receive from any Novice Scholar
  • Talk to Nathronwen in Duillond, the great Elf-refuge in the Blue Mountains (S24.2, W92.7).
  • Reward: Craft Scholar Complete Proficiency Tier I

Expert: The Path of Learning, Part II

  • Receive from any Novice Scholar
  • Talk to Nathronwen in Duillond, the great Elf-refuge in the Blue Mountains (S24.2, W92.7).
  • She wants you to make Ballad of Aiglos
  • Requires 3 faded sindarian passage (Need more info), 1 cracked dwarf carvings (Need more info) and 1 lost stanza of Aiglos (Annundir in the North Downs, it is in a VERY small bag just down the WSW side of the hill, in between two of the stole pillars going down the side of the largest mound. Run around the main mound pushing the "delete" key to target it (and have your directional indicator turned on in settings) and you will find it easy enough.)
  • Craft item and turn into Nathronwen
  • Reward: Craft Scholar Complete Proficiency Tier II and Ballad of Aiglos

Artisan: The Path of Learning, Part III

  • Receive from any Novice Scholar
  • Talk to Deluros, Rivendell, Trollshaws, Last Homely House, Elrond's Library (Need ;loc)
  • Reward: Craft Scholar Complete Proficiency Tier III

Superior:

Master: The Path of Learning, Part IV

  • Receive from any Novice Scholar
  • Talk to Idhremmin, Micham's camp, Field of Fornost, North Downs (Need ;loc)
  • Craft the Chant of the Stalwart
  • Requires Long-Lost Second Age Text, Undeciphered Moon-letters and Ruined Dwarf Manuscript (Need more info)
  • Reward: Craft Scholar Complete Proficiency Tier IV
7.5 Tailor Quests
Journeyman: The Thickest of Skins Part 1
  • Receive from any Novice Tailor.
  • Talk to Carver Greenlake at Thornley's Work Site, north of the town of Bree. (26.4 S, 53.7W).
  • Reward: Craft Tailor Complete Proficiency Tier 1.
Expert: The Thickest of Skins Part 2
  • Receive from any Novice Tailor.
  • Talk to Ranger Erandit in Esteldin, North Downs (near to mailbox) (9.5S, 42.1W). He places a recipe for Deft Gloves into your recipe list. Required items: River Maiden's Thread, 2 x Leather Brace, 2 x Leather Guard , 2 x Boiled Medium Leather Hide
  • Seek River Maiden Thread from Trampletusk (Signature mob, 20) south west of Esteldin.
  • Must travel back to Trestlebridge to make gloves, as workbench in Esteldin is superior.
  • Reward: Craft Tailor Complete Proficiency Tier 2 and a pair of Deft Gauntlets.
Artisan: The Thickest of Skins Part 3
  • Receive from any Novice Tailor.
  • Talk to Millicent Greenlake at Thornley's work-site, north of Bree (S26.5, W53.7).
  • Reward: Craft Tailor Complete Proficiency Tier 3.

Superior: Need Name?

  • Receive from Millicent Greenlake after completing previous quest.
  • She sends you to talk to Supervisor Beecher in Trestlebridge (located *under* the bridge)
  • he asks you to collect driftwood from along the banks of the river below
  • Bring the wood back to Beecher, he then asks you to repair 10 breaches in the Trestlespan with the woo
  • Talk to him after doing so, he sends to back to Millicent
  • Talk to Millicent; quest completed. You now have Superior access..
  • Talk to Millicent Greenlake  at Thornley's work-site, north of Bree (S26.5, W53.7).
  • Reward: Access to Superior Workbench.

Master: The Thickest of Skins Part 4

  • Talk to Expert Tailor in Esteldin
  • Talk to Branda Rumble in Ost Guruth
  • You'll need the following ingredients for Branda to make a Drake-Skin Cuirass:
    • 1 Drake Skin (dropped from any drakes in Nan Amlug)
    • 3 Pristine Leather Brace (2 Boiled Pristine Leather x 3)
    • 1 Darkened Leather Bindings (4 Boiled Pristine Leather 1 Polished Adamant)
    • 1 Darkened Leather Guard (4 Boiled Pristine Leather + 1 Polished Adamant)
  • Show the end product to Branda to judge.
  • Rewards: Craft Tailor Complete Proficiency Tier 4 and Drakeskin Cuirass (Light Armor; AV 144; +13 Vit; +13 Will; Level 47)
7.6 Weaponsmith Quests
Journeyman: Strength of the Smith, Part I
  • Receive from any Novice Weaponsmith.
  • Talk to Jon Whetstone in the Bree crafter's hall (S30.5, W51.2).
  • Reward: Craft Weaponsmith Complete Proficiency Tier I
Expert: Strength of the Smith, Part II
  • Receive from any Novice Weaponsmith.
  • Talk to Jon Whetstone in the Bree crafter's hall (S30.5, W51.2).
  • He wants you to craft an Elven hunting dagger.
  • The Rich Iron ore and the Smithing to create the ingots should not be a problem, but finding the rare "Ruined Elven Blade" will be an issue. Go East, into the LONE LANDs, past the Forsaken INN, Past Weathertop to a dirt road heading North into the runied fotress of Naerost 31S, 34.2W.
  • Hunt the half Orcs there until one of them drops the "Ruined Elven Blade".
  • Reward: Craft Weaponsmith Complete Proficiency Tier 2 and Elven Hunting Dagger.
Artisan: Strength of the Smith,  Part III
  • Receive from any Novice Weaponsmith.
  • Talk to Ottar in Othrikar, North Downs (Need ;loc)
  • Reward: Craft Weaponsmith Complete Proficiency Tier III

Superior: See Metalsmith
Master: Strength of the Smith, Part IV

  • Receive from any Novice Weaponsmith
  • Talk to Tralli Hammerfist in Barricade of Rath Teraig, Ered Luin (Need ;loc)
  • Collect strong steel hilt
  • Collect 8 dwarf-steel ingot
  • Collect deep-iron nugget can be found in a small alcove beneath the Ridge of Pinnath Fenui in the Misty Mountains (Need ;loc)
  • Craft a Fist of the Dwarves and show it to Tralli Hammerfist
  • Reward: Craft Weaponsmith Complete Proficiency Tier IV and Hammer of Thorgrimr
7.7 Woodworker Quests
Journeyman: The Heart of Wood Part 1
  • Receive from any Novice Woodworker.
  • Talk to Sarabeth Lowbanks in the gazebo in center of Staddle (S31.1, W49.4).
  • Reward: Craft Woodwork Complete Proficiency Tier 1.
Expert: The Heart of Wood Part 2
  • Receive from any Novice Woodworker.
  • Talk to Sarabeth Lowbanks in the gazebo in center of Staddle (S31.1, W49.4).
  • Need twistwood branch from Harmon Rushes (lvl 20 sig) on the western fringe of dourhand camp in LL south of road surrounded by craban (S33.5, W34.4).
  • Reward: Craft Woodwork Complete Proficiency Tier 2 and Twistwood staff.
Artisan: The Heart of Wood Part 3
  • The black heartwood is found on the ground in the giant valley just south of Rivendell. This area is full of elite drakes, worms, and trolls levels 38-44. When you enter the giant valley just stay on the right and you will come to a friendly giant (Arifael?) just go South past him and you will see some woodtrolls. There are two entrances to the troll area. The second from the right is the shorter way to the heartwood. The npc is not a friendly - it a woodtroll related to a an epic quest and it is non - aggro. You must have a group to reach the heartwood. So you want to fight them and work you way back about around 10 trolls and you will see a friendly npc. I believe it's an ent or a tree or maybe even a wood troll that i'm not sure. Well I found the black heartwood right near him. He's actually near the other entrance just south of the one I'm talking about where you fight your way in. If you fought through the other entrance you probably only fight like 5 trolls.
Superior:
Master: The Heart of Wood, Part IV
  • Receive from any Novice Woodworker.
  • Talk to Gile Chadwick in Trestlebridge, North Downs (Need ;loc)
  • Giles Chadwick asked you to prove your woodworking ability by making a Bow of Shadowy Might for him to judge.
  • He gives you; [Bow of Shadowy Might Recipe] [Giles Chadwick's Notes]
  • You will need 5 treated Lebethron wood and a Black Huorn Heartwood which can be found near Taur Ornalf, south of Rivendale in the Trollshaw's.
  • Reward: Craft Woodwork Complete Proficiency Tier IV & Bow of Shadowy Might (Weapon Speed 2.4, DPS 24.9, +1% critical, Reduces threat during combat, level 47 req.)

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8.0 ECONOMICS:

8.1 Currency: The basic unit of currency is the silver coin. Copper and gold are used as well, but silver is the baseline.
100 copper = 1 silver
1000 silver = 1 gold
8.2 Auction House: You can access the global Action House through the Solicitor/Notary (Auctioneer). Solicitors or Motaries can be found in the following locations:
  • Bree near Jail and south-eastern Gate (31.9S, 50.6W)
  • Michel Delving behind the hunter trainer in the merchants area (just to the south and west of the milestone, bank & post office) (34.2S, 74.8W)
  • Thorin’s Hall take a left after entering. See Brasse's map. (13.7S, 103W)
  • Rivendell (need ;loc)
8.3 Mail System: Mailboxes are in most of the cities. They show up on your mini map and big map as an envelope.

8.4 Banking/Storage: There will be a system that allows additional storage beyond what you carry on your back - the exact form it will take is still being worked on. As a couple people have mentioned, crafters (and packrats, and the obsessive-compulsive) do appreciate having the extra space.

9.0 FAQ:

Please help add your questions

Does a character's level limit how far they can advance their crafting skills? While there are no level restrictions. Some of the required resources are in high level areas and many of the quest are not doable, by a solo low level character. If you are in a kinship, consider getting some help with the higher level quests.

Can I un-train a craft so that I can learn a new one? You can change your vocation at any time, which will change your professions. You will retain skills in any profession that is in the new and old vocation. But you will lose all other skills and recipes on professions that are not in both vocations. 

Do skills atrophy over time through non-use? No. though they will not increase with out use.

How much demand is there for crafted items? A crafter will always find that some of their items are in demand. Profiting from this is something you will have to learn for yourself.

Are there rare ingredients that need to be collected for some recipes? Single use recipes require rare dropped items to be used when crafted. See Rare Crafting Component List by Fizen Dirtnap for a complete list of the recipes and drops.

How can I tell if a loot item can be used in a recipe? Look at the description and it will mention crafting. Please give to a crafter, or sell it on the Action House.

Who Boils Hides? or How do I get Boiled Hides? Foresters can boil hides. Most will do this for free if they are currently working on the tier or for a small fee. 

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10.0 LINKS:

Fansites

  • Warcry - Great resource with yours truely on staff. Constantly growing database, guides, forums, and more
  • TenTonHammer - Good guides and information. Great staff.
  • Allakhazam - Growing database. Always a great gaming site.
  • Curse - A bunch of great information. Specializes on UI Modifications.
  • IGNVault - Another growing database and a bunch of guides.
  • MMODB - Another growing database and a bunch of guides.
  • LOTRO-WIKI - What can I say it's a WIKI.
My Guild
  • The Old Timers Guild - My Guild - "Laid back, not so serious, no drama. All about the fun!" Just a bit of self advertising...
General Crafting Guides Profession Posts Character Guides User Interface Usage Guides Geography and Location Information Miscelaneous
  • Song Compilation - Collection of songs by Calenyavie that can be played with the /music feature.

And in case I miss a link: Reference Links for LOTRO Players by Fernelf

11.0 CONCERNS/ENHANCEMENTS: List of community issues with Crafting and desired Enhancements.
  • Auto craft tool selection: We should not need to switch tools to craft or harvest. The game should be able to see if we have a working tool in our inventory.
  • Mastery Option Required: Mastery tab should show that Mastery of the tier is required. Some are being confused on this issue. Show it the same as you do for tool or location.
  • Expensive Tool Repair: Currently it is cheaper to buy a new tool that to have it repaired.
  • Rolling for Resources: When in a fellowship, the entire fellowship is given a chance to roll on harvested items. Only the harvesting crafter, should be able to "loot" the items harvested.
  • Empty Nodes: When harvesting nodes, will often find nothing on the loot screen. At least give us a bit of vendor junk.
  • Only Superior Location: Several cities only have the superior crafting location available. This makes it hard for lower tier crafters to progress.
  • Disappearing crops: Farmers can only plant about 4 crops, since crops disappear to fast to plant more. Old crop should be harvest first and timer on a field should be based on last touch by the person.
  • Mastery portion of Master cook: Can only finish proficiency; further skill points earned do not progress into points Mastery, so players cannot become a Grandmaster Cook.
  • Esmerelda missing: Can not get access to Superior ovens since quest giver is missing and therefore can not progress beyond Artisan.
  • Stack Sizes: Many stack sizes need to be adjusted to fit use. Seeds should be 60 seeds per stack, since they require 6 per combine. Etc.
  • Crafting animations: Often the tool disappears while crafting. Farmers look funny with out the seed sack. And I'll not say what the woodwork looks like without the ax. Also the animation should be different for farmers when processing seeds and sorting plants. They are not planting then.
  • Convert Fair to Poor Farmers should be able to convert fair crops into poor or directly into seeds.

Closing Remarks: Do not copy this guide to any other site. And, yes this is the same Draznar as from SWG, WOW, and CoX. I am glad you enjoyed my guides/FAQ.

Thanks: This guide is a collection of information from the forums. Thanks to the whole LOTRO community for there posts on Crafting.

Comments, suggestions, and corrections are welcome:

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