In this installment, Jonathan Steinhauer looks at the last MMO class archetypes, the Healer, and why this role at least is solidly developed.
In this installment, Jonathan Steinhauer takes a look at the weapons of fantasy MMOs and how they have all become identical.
Jonathan Steinhauer takes a look at roleplaying and why he has such a hard time fitting it into the MMO genre.
Everything that exists, both in fiction and in reality, has links to what has come before so nothing is truly original. The adage "there is nothing new under the sun" holds true. In order to achieve something that is measurable, I will investigate originality in the sense of what is commonly called new IP.
When Tolkien, the father of modern fantasy, wrote "The road goes ever ever on," MMOs took him at his word. A large part of online gaming consists of traveling from one point to another, but when it takes so much time to get anywhere, frustration mounts. If I'm picking up a book or alt-tabbing to web surf or check e-mail instead of playing the game, there is something wrong with the dynamics.
Character stories area told in MMOs so frequently we often don't even recognize them for what they are. They will exist whether there are active world stories or not. Such tales survive even if they are completely ignored by the devs. But as with all things in gaming, with proper attention character stories can be made stronger.
Summer has arrived in the Lord of the Rings Online world. To find out all the ins and outs of the Summer Festival, click below for the link and to read a snip.
Turbine has released Book II: Chapter 8, Scourge of Khazad-Dum for Lord of the Rings Online. Find out more about this free content update after the jump.
How much of an MMO is button smashing and how much involves actual skill? This installment is an investigation of how armor choices and shield employment can yield more combat decisions.








